Ikusasa le- Activision Blizzard
IMIKHAKHA
- Ukusebenza Kwempahla
- Izimpahla zokuqamba kanye nepayipi
- Ukuba sengozini kokuphazamiseka
- Izihloko zezindaba zenkampani
- Amathemba esikhathi esizayo enkampani
UKUFINYELELA NGEDATHA
I-Activision Blizzard, Inc. ingumthuthukisi wegeyimu yevidiyo ozinze e-US. Izinze e-Santa Monica, eCalifornia futhi yasungulwa ngo-2008 ngenhlanganisela ye-Activision ne-Vivendi Games. Amasheya enkampani athengiswa ku-stock exchange ye-NASDAQ ngaphansi kophawu lwe-NASDAQ: i-ATVI futhi inkampani iphakathi kwe-S & P 500. Njengamanje i-Activision Blizzard iqukethe amayunithi ebhizinisi angu-5: I-King Digital Entertainment, i-Activision Blizzard Studios, i-Major League Gaming, i-Blizzard Entertainment ne-Activision.
Ukusebenza Kwempahla
Izimpahla zokuqamba kanye nePipeline
Yonke imininingwane yenkampani eqoqwe embikweni wayo wonyaka wezi-2016 neminye imithombo yomphakathi. Ukunemba kwale datha neziphetho ezithathwe kuyo kuncike kule datha efinyeleleka esidlangalaleni. Uma iphoyinti ledatha elibalwe ngenhla litholwa linembayo, i-Quantumrun izokwenza izilungiso ezidingekayo kuleli khasi elibukhoma.
UKUPHAZAMISA UBUNGOZI
Ukuba sembonini yezokuzijabulisa kusho ukuthi le nkampani izothintwa ngokuqondile nangokungaqondile ngamathuba amaningi okuphazamisayo nezinselelo emashumini eminyaka ezayo. Ngenkathi kuchazwe kabanzi phakathi kwemibiko ekhethekile ye-Quantumrun, lezi zimo eziphazamisayo zingafingqwa kumaphuzu abanzi alandelayo:
*Okokuqala, ukuguquguquka kwamasiko phakathi kweMillennials kanye namaGen Z kuya kokuhlangenwe nakho ngezimpahla ezibonakalayo kuzokwenza ukusetshenziswa kokuzijabulisa kube umsebenzi ofiseleka ngokuqhubekayo.
*Ngasekupheleni kweminyaka yawo-2020, into engekho ngokoqobo (VR) kanye ne-augmented reality (AR) izofinyelela izinga lokungena emakethe elibaluleke ngokwanele ukuze izinkampani zokuzijabulisa ziqale ukushintsha izinsiza ezinkulu zibe ukukhiqizwa kokuqukethwe kwalezi zindawo.
*Ngasekupheleni kweminyaka yawo-2030, ukuduma okusabalele kwe-VR kanye ne-AR kuzosusa ukunambitheka kokusetshenziswa kwemidiya yomphakathi kusuke ekuxoxeni izindaba ze-voyeuristic (amamuvi endabuko nezinhlelo zikamabonakude) kuyise ezinhlotsheni ezibamba iqhaza zokuxoxa izindaba ezicwilisa umthengi wokuqukethwe ngokumvumela ukuthi athonye okuqukethwe abakutholayo. -uhlobo lokuba ngumdlali wefilimu oyibukayo.
*Izindleko ezinciphayo nokuguquguquka kwezinhlelo zobuhlakani bokwenziwa, kuhlanganiswe namandla ekhompyutha akhulayo wezinhlelo zekhompuyutha ze-quantum zesikhathi esizayo, kuzokwehlisa izindleko zokukhiqiza okuqukethwe okubukeka kwebhajethi ephezulu, ikakhulukazi izinkundla ze-VR ne-AR zesikhathi esizayo.
*Yonke imidiya yokuzijabulisa (ikakhulukazi imidlalo yevidiyo) izogcina ilethwa ngokuyinhloko ngezinkundla ezisuselwe kokubhaliselwe.